theshinyboogie:

Laura Raynair
Sir, February 1957

theshinyboogie:

Laura Raynair

Sir, February 1957

honey-rider:

Geraldine Garner

honey-rider:

Geraldine Garner

populuxury:

1960s DFPA Advertisement 

populuxury:

1960s DFPA Advertisement 

artdork66:

Dan Decarlo

artdork66:

Dan Decarlo

s-h-e-e-r:

Chernobyl/Pripyat Exclusion Zone (040.8111) by Pedro Moura Pinheiro on Flickr.

simonist:

some hands by milt kahl, animator on 101 Dalmatians and Sword in the Stone and bunches of other films. source is here (and photobucket), and its got some other sketches and things by him as well

anyway, can you fuckin believe how this guy draws hands? look at them, FUCK they are wonderful

grizandnorm:

Tuesday Tips SUPER WEEK - FeetI don’t often have to draw bare feet, unless I’m doing Life Drawing. When storyboarding, the focus is generally not on the feet. They also are usually covered (shoes, socks), or just not shown on screen that much. Nonetheless, it’s important to understand their functionality and general appeal. Keep details to a minimum, unless the character uses its bare feet to grasp things or do things with them most humans don’t. The best example of pushing feet to an extreme degree of functionality would be Disney’s Tarzan (one of my all time favorite). Other than that, don’t draw too much attention to them, but find appeal in its shapes.Norm

grizandnorm:

Tuesday Tips SUPER WEEK - Feet

I don’t often have to draw bare feet, unless I’m doing Life Drawing. When storyboarding, the focus is generally not on the feet. They also are usually covered (shoes, socks), or just not shown on screen that much. Nonetheless, it’s important to understand their functionality and general appeal. Keep details to a minimum, unless the character uses its bare feet to grasp things or do things with them most humans don’t. The best example of pushing feet to an extreme degree of functionality would be Disney’s Tarzan (one of my all time favorite). Other than that, don’t draw too much attention to them, but find appeal in its shapes.

Norm

retrogasm:

Gustave Dore illustration from The Raven

retrogasm:

Gustave Dore illustration from The Raven